Sunday, May 8, 2022
Tournament of the Elements 1.01 to 1.13 Patch Notes
Since I neglected to post game updates here, this is a list of all additions and fixes over time to what is now a finished game (likely to be no further updates since I don't know what else I could possibly do to it).
- Added a new mini-game located off of a new northwest exit in the Main Hall.
- Added a few more random NPCs throughout the Palace of Revelry that just have useful tips for the player.
- Added a functional slot machine to the promenade map! It can be used as soon as the player interacts with it.
- Added chirping birds to the Verdant Park BGM.
- Added Kelger to the Promenade Cafe. He'll sell a Dagonite card for 50 gil to the player.
- Added more questions to the trivia mini-game.
- Added Owzer to the Cloud Walk Cafe. He has several random cards that he will sell to the player. Only works (properly) with fresh saves,
- Corrected incorrect card values on the Pandemona card.
- Corrected issue in trophy room where trophies did not incorrectly reference player character's name.
- Corrected values of Tonberry card.
- Corrected values of White Dragon card.
- Deleted a test event that I had forgotten to remove that changes the player to Cecil.
- Fixed a minor text issue with one of Y'shtola's side quests that could have resulted in confusion on the player's part.
- Fixed a teleport to Costume Parlor that was triggered by key press rather than touch.
- Fixed a tile passability issue on the Verdant Park map.
- Fixed a tile passability issue with wooden signs.
- Fixed an issue that caused game to soft-lock when speaking with Helga in the Exchange Market.
- Fixed an issue that caused incorrect cards to fade when choosing a card from Antonio.
- Fixed an issue that caused script crash when playing cards with HQ Attendant after winning 2+ trophies.
- Fixed an issue that failed to initiate post-game content after final boss is beaten.
- Fixed an issue that potentially makes the game hang on a black screen after the final match against Dionysos.
- Fixed an issue that prevented card image from disappearing when buying HQ cards.
- Fixed an that occurs in the Costume Parlor when attempting to change to the appearance of Rydia.
- Fixed incorrect description of Vaan's card.
- Fixed incorrect dialogue spoken by Vivi in Alexandria HQ.
- Fixed numbers on Eiko's card which were entered incorrectly.
- Fixed part of Caith Sith's belly that showed before he is supposed to be visible in Promenade Cafe.
- Fixed recycling Dark Elf cards resulting in incorrect text displaying.
- Fixed win/loss dialogue of Melrose NPC (her lines were reversed for winning and losing).
- Gil icon was missing in gil window in top right corner of screen when opening menu. Added this icon back in as it was unintentionally removed.
- Repositioned some wooden sign graphics due to being 1 pixel off from intended position on screen.
- Slightly recoloured the "$" sign in card shop/east wing.
Sunday, September 5, 2021
Triple Triad: Tournament of the Elements Released!
Triple Triad: Tournament of the Elements is now completed! This is probably the largest project that I've ever finished within a one month timespan. This is a love letter to all things Final Fantasy and Triple Triad. Kind in mind that it is a quirky little side project and is not meant to be a "serious" game by any stretch. If you just want to play some Triple Triad, this is the game that lets you do it!
Tournament of the Elements can be download on itch.io or rpgmaker.net.
Friday, September 3, 2021
Triple Triad: Tournament of the Elements Trailer
With just a few days left until this bad boy is completed (in less than a month!), I decided to do one of those fancy "release trailers" that are all the craze these days. While my trailer making abilities aren't fantastic, this is better than nothing!
Triple Triad: Tournament of the Elements will be released in the evening of September 6th unless something unforeseen happens with me offline. The agenda of things left to finish is as follows:
- Final card match against the host of the tournaments, Dionysos the God of Revelry
- Addition of a few additional side quests
- Addition of about 25-35 more cards (they are in the database, just not yet accessible to players)
- Completion of the Market Exchange map (the only map not yet in the game)
- Completion of the Recycling Depot, just need to event about 20 or recyclers
- Cleaning up of various little aspects of the game and additional polish
Friday, August 20, 2021
The Palace of Revelry
I decided that I would make a post showing the layout of the Palace of Revelry, where the entirety of Triad Triad: Tournament of the Elements takes place. Here's a basic map showing the layout and where the rooms connect.
Alexandria HQ: The headquarters for characters from Final Fantasy VII, Final Fantasy VIII, and Final Fantasy IX.
Tuesday, August 17, 2021
NPC Cameos
I'm allowing anyone who wants to appear as an NPC to play cards with in Tournament of the Elements the opportunity to do so! All you need to do is tell me your NPC name and gender and then select five cards for them to play with! 169 of the 360 (!) cards in the game are available to be picked and range from low level play to upper mid level play. Excluded are all high level cards and unique cards.
You can fill on the following Google Form to be added to the game: https://docs.google.com/forms/d/e/1FAIpQLSdk1ruJN6qCZKebP6gP0AV536mlrHKeQe6OTvqRAje1CWlsrw/viewform
Sunday, August 15, 2021
Card Shop Test
The Triple Triad script for MV doesn't have a card shop/booster pack feature (though both were promised), so I had to do something myself! This the result. I think the FF1 shop theme was also a nice touch.